![]() ![]() As a bonus action on your turn, you regain the ability to use a psionic discipline you know but have been barred from using due to failing to cast an ability from it. Starting at 1st level, you can occasionally rebound from a lack of psionic energy. Psionic attack modifier = your proficiency bonus + your Intelligence modifier.Psionic save DC = 8 + your proficiency bonus + your Intelligence modifier.You use your Intelligence modifier when setting the saving throw DC for a psionic discipline or when making an attack roll with one. ![]() Intelligence is your psionic ability for your psionic disciplines. When an ability is barred, you cannot use the abilities nor the psychic focus from that psionic discipline until you complete a long rest. If you roll a number lower than the power rating, the ability fails and is barred. If you roll a number equal to the power rating, the ability succeeds, but is subject to barring. If you roll a number higher than the power rating of the ability, you cast it as normal. (This is equal to its psi point cost from the original version of Mystic.) Whenever you attempt to use a psionic discipline ability, roll your psionic power die. Your die's value increases at certain levels of Mystic: 5th level (d6) and 9th level (d8), as shown on the Mystic table in the Psionic Power Die column.Įach ability of a psionic discipline has a power rating. You can use this die to use psionic discipline abilities. You can have only one psychic focus benefit at a time, and using the psychic focus of one discipline doesn't limit your ability to use other disciplines. The benefit lasts until you are incapacitated or until you use another bonus action to choose a different focus benefit. As a bonus action, you can choose one of your psionic disciplines and gain its psychic focus benefit, which is detailed in that discipline's description. You can focus psionic energy on one of your psionic disciplines to draw ongoing benefits from it. In addition, whenever you gain a level in this class, you can replace one discipline you know with a different one of your choice. The Disciplines Known column of the Mystic table shows the total number of disciplines you know at each level when that number goes up for you, choose a new discipline. A mystic masters only a few disciplines at a time.Īt 1st level, you know one psionic discipline of your choice. The Talents Known column of the Mystic table shows the total number of talents you know at each level when that number goes up for you, choose a new talent.Ī psionic discipline is a rigid set of mental exercises that allows a mystic to manifest psionic power. You learn additional talents of your choice at higher levels. At 1st level, you know one psionic talent of your choice. Psionics is a special form of magic use, distinct from spellcasting.Ī psionic talent is a minor psionic effect you have mastered. Mystic Order feature, Potent Psionics (2d8)Īs a student of psionics, you can master and use psionic talents and disciplines, the rules for which appear at the end of this document. Psionics, Psi Replenishment, Mystic OrderĪbility Score Improvement, Strength of MindĪbility Score Improvement, Potent Psionics (1d8) If you are using starting wealth, you have 5d4 x 10 gp in funds.( a) a scholar's pack or ( b) an explorer's pack.You start with the following equipment, in addition to the equipment granted by your background: Hit Dice: 1d8 per Mystic level Hit Points at 1st Level: 8 + Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Mystic level after 1stĪrmor: Light Weapons: Simple Weapons Tools: None Saving Throws: Intelligence, Wisdom Skills: Choose two from Arcana, History, Insight, Medicine, Nature, Perception, Religion, Stealth, or Survival Equipment Third, choose the spear and the scholar's pack.Īs a Mystic you gain the following class features. First, Intelligence should be your highest ability score, followed by Dexterity or Wisdom. You can make a mystic quickly by following these suggestions. This rework incorporates new ideas from the revisited psionics UA to rebalance Mystics while still making them viable and fun to play. The Mystic is often considered to be one of the most powerful UA classes, and they often overstep their bounds. This class rework is meant to rebalance the classic Mystic. ![]()
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